From outer Space

From outer Space
CV 2013-2016

via Illirico, 6
20133 Milano
Italy

T +39 328 3381893 T +39 342 3583736
studio@fromouterspace.it
www.fromouterspace.it

From outer Space is the design initiative under which Anna Paola Buonanno and Piergiorgio Italiano sign their collaborative practice.
FOS produces spaces, set designs and installations through an understanding of contemporary social, economic and aesthetic issues and the valorization of the context; other activities include art direction, online publications and book design.

FOS investigates the role of design in the “Era of crisis” through research, assignments and partecipatory practices, such as workshops and collective self-initiated projects. Our process is intended to bring design to its essential meaning, as a antidote to today’s material and formal excesses.

Anna Paola and Piergiorgio took part in several workshops in Italy and abroad; in 2016 they were in residency at VIR Viafarini-in-residence, Milano.



From outer Space
via Illirico, 6
20133 Milano
Italy

T +39 328 3381893 T +39 342 3583736
studio@fromouterspace.it
www.fromouterspace.it

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Anna Paola Buonanno (Napoli, 1986) graduated with honors in Architettura degli Interni at La Sapienza, Roma.
In 2012 she obtained a Master's Degree in Interior Design at Politecnico di Milano with a thesis on the regeneration of Auletta, a town in Southern Italy.

During the academic years she collaborated with altrostudio – Anna Rita Emili, Alessandra Salaris and MadernaTrovato.
She was assistant curator of Angela Rui for Operae 2015, an independent design festival in Turin.

Currently she is teaching assistant at Scuola di Architettura & Design at Politecnico di Milano, within Laboratorio di Metaprogetto held by Massimo Antinarelli and Arte & Design held by Matteo Pirola.
She is consulting design editor for Icon Design, Mondadori Editore.



Piergiorgio Italiano (Lanciano, 1983) studied Design in Firenze, Milano and Göteborg, and Typography at CFP Bauer, Milano. He graduated with honors at Università degli studi di Firenze, in 2007, and at Politecnico di Milano, in 2010.

He was selected by SVID (Swedish Industrial Design Foundation) to take part to Sommardesignkontoret program, where he worked for Swedish municipalities in Småland. In Milano he worked at Francesco Librizzi Studio and Nunzio Gabriele Sciveres.

Since 2010 he works as indipendent in the field of design. Among his clients: Triennale di Milano, Luceplan, Dipartimento di Architettura e Studi Urbani, Dipartimento ABC. In 2014 he was awarded with the First Prize at the Embassy of Nordic countries (Berlin) within REcall competition, promoted by Politecnico di Milano with the support of the Culture Programme of the European Union.

From outer Space
CV 2013-2016

2016

On domesticity #1, 2016; A project with Laetitia Badaut Haussmann curated by Simone Frangi and produced by Viafarini‬ and Terzopiano [workshop]

Black mates in three, 2016; Set design for Mousse Publishing booth at MiArt 2016, Milano 11

CSKM, 2016; Proposal for Caferaǧa Spor ve Kültür Merkezı, Istanbul / with Noname studio, Raul Valvasori [competition, not retained]

An office, ongoing; Interior and furniture design, Milano

Ultra:fine, 2016; Proposal for a vegan bistrot at Interieur fair, Kortrijk / with Altatto [competition, not retained] 10

How to disappear completely, 2015; Visual research on a courtyard, within the VIR Viafarini-in-residence program. Risograph prints, edition of 5 09

2015

Ground Zero, 2015-ongoing; Research within the VIR Viafarini-in-residence program 08

Cani Sciolti II, 2015; A collaborative calendar, Risograph printed on Favini Remake paper 120 g/m2 04

Aformal Academy, 2015; Web design and development of a platform for Aformal.Academy – RE:Learning The City, directed by Jason Hilgefort and Merve Bedir, coordinated by IRA-C and Parasite2.0

Re-printed, 2015; Research

S-Scarcity, 2015; Set design and graphics, a project curated by Parasite2.0 / ph. Alice Pedroletti

Mestieri domani, 2015; Exhibition design about folklore and reinterpretation of design and traditional techniques 07

Mestieri domani, 2015; Graphics

Royal Romanza, 2015; Book design for Delfino Sisto Legnani made in occasion of Book Machine at Peep-hole, Milano

Sanofi, 2015; Visions for a farmaceutical company [workshop]

Bauhaus, 2015; Exhibition design

CC, 2015; Book design for Carpet Combine project

Carpet Combine, 2015; A research on the meaning of carpet as contemporary space / with Massimo Cutini 06

MRSN, 2015; Interior renovation of the Natural Science Museum of Torino / with Forestieri Pace Pezzani [competition, not retained]

Trionfo di luce, 2015; Proposal for Santa Rosa / with Forestieri Pace Pezzani, Ludovica Niero [competition, not retained]

Tribuna politica, 2015; Research on political spaces 05

Binariodue, 2015; Identity for a bistrot in Salerno

2014

Cani Sciolti I, 2014; A collaborative calendar, offset printed on Favini Crush paper 120 g/m2 04

A10, 2014; Posters for Architettura per la campagna. Digital printed, edition of 10

Architettura per la campagna, 2014; An experimental workshop to restore a balance between Nature and Mankind 03

Post-landscape, 2014; Research on post-demolition materials

Le persone sono più vere se rappresentate, 2014; Book design, with texts by Fabrizio Bellomo & others, published by Postmediabooks, Milano

Atlas, 2014; Concept for a series of 999 carved learning cards

Terranova, 2014-ongoing; Identity and more for an agriturismo

Amanda, 2014-ongoing; Interior renovation of an attic

2013

Geronimo, 2013; Stage design for a festival [competition, not retained]

Prosecco & Pop Corn, 2013; Set design for a cicle of movie-screenings at Giovanni Bonelli art gallery curated by Fabrizio Bellomo with Chiara Buzzi / ph. Alessandro Sambini 02

Prosecco & Pop Corn, 2013; Web design and development

Falstad Tidevannspark, 2013; A memorial to the Norwegians fallen of WWII / with Fabrizio Bellomo, Irene Arescaldino, Birgitte Fjørtoft [competition, First prize]

Valle dei laghi, 2013; Map design [undelivered]

GRRRID07, 2013; ADI exhibition design [competition, not retained]

BCDA, 2013; Web design and development

LoWaste, 2013; [workshop]

Beyond Environment, 2013; Exhibition design [competition, not retained]

Za (Zion Architecture), 2013; Proposal for the historical centre of Crevalcore [competition, not retained]

Ritorneraj, 2013; A souvenir from the ruins [competition, not retained]

11. A chess problem, also called a chess composition, is a puzzle set by somebody using chess pieces on a chess board, that presents the solver with a particular task to be achieved. For instance, a position might be given with the instruction that White is to move first, and checkmate Black in two moves against any possible defense. A person who creates such problems is known as a composer.
We were called by Francesco Valtolina to design a booth for Mousse Publishing at MiArt fair 2016. We had absolute freedom but precise logistical and economical needs. We thus decided to build a large surface without the use of tools (hammers, screwdrivers etc..) but only with three simple steps: the positioning of the trestles, the overlap of several materials, the fixing of the latter thanks to some clamps.
Between the two plywood layers we used a few copies of the latest issue of Mousse magazine, so as to give strength to the composition and obtain two different exposure levels: the higher was the true and proper display, the lowest served as a storehouse for the extra copies of the books. The edition on display was in perfect correspondence with those below.

10. Food is the expression of the ancient human culture and among many reasons it assumes importance also for his symbolic-aggregative aspect.
Ultra:fine is a stale bread bar inside the Kortrijk fair; it does not have a unique reading sense, it’s a flexible and permeable space which you can enter from anywhere. A thin weaved curtain marks the circular perimeter and at the same time acts as a filter between the outside (with its hectic stands) and the inside (with its calm space). The table inside Ultra:fine are designed ad hoc and they differ for the grain that composes them: they are made with a mixture of concrete and red bricks; depending on the finishing obtained from the bricks, the surfaces are colored in shades of red and white with different results.
This play of textures, grains and transparencies refers to a rural world where bread can satiate everyonw with just little and that’s why it should never be thrown and, although stale, with great creativity and many different instruments, you can reinvent it in simple and tasty recipes.Ultra:fine tells and pass on this tradition, not only with its spatial composition, but also through the food that is consumed inside.

09. Some plant samples from a typical Milanese courtyard are analyzed, acquiring their image through a flatbed scanner. An error, a friction between Nature and the machine automatically appeared.
We printed the deconstructed results with a Risograph duplicator. 7 different attempts, each one edition of 5.

08. In a natural World, species survival is linked to the capability to adapt oneself to environmental conditions. The ability to make mistakes, to remember hopes and dead ones, to change the landscape, made humanity remain on Planet Earth beyond our biological destiny. And learning is the specific strategy of the humankind.
What if culture and skills learned so far are put into crisis? How a today’s man would live in absence of technology?
Ground Zero is a series of (individual or group) experiments that connects man to the natural context:
I. Development of survival strategies through basic design, intended as primary activities (environment);
II. Life experience and testing of elementary and complex construction techniques as collective DIY time (us);
III. Development of individual creative abilities (me).
Ground Zero is connected with the outside world – a live streaming guarantees the communication – opening doors to new processes in a reset logic of any filter; it’s therefore a starting point.

07. Mestieri Domani is a curatorial project in collaboration with Associazione Irpinia mia, born from the research by Margherita Cioria on the traditional crafts of the area of Trevico (Antichi mestieri della Baronia di Vico, Mariangela Cioria and Patrizia Pizzulo, 2005; Mestieri Domani, Mariangela Cioria, 2015), the oldest and highest town of “Baronia”, a region of Irpinia, Campania.
The exhibition, hosted in Palazzo Scola from August 8th to September 21th 2015, aims to offer a parallel between folklore and reinterpretation of design and traditional techniques, showing projects by young italian designers such as Walter Giovanniello, Sovrappensiero Design Studio, Bhumi Ceramica, Alessandro Gnocchi and Luca Spagnolo, Sud Collective, Antonella Di Luca and others. The project was later moved to Casina del Principe, Avellino in the beginning of 2016.

06. A process that investigates the intrinsic meaning of the carpet. Carpet Combine is made using recycled and low cost carpets, through a process of reading, deconstruction and interpretation. The cut generates a freed space, reveals its complexity without missing the deeper meaning of this ancient artifact. CC01, the first prototype, was presented at Design Resistente – Spazio MIL, Sesto San Giovanni (Italy) during Milan Design Week 2015.

05. Tribuna politica is a research on spaces hosting italian political and cultural debate, through historical changes of the media.

04. Cani Sciolti is a joint venture, which results in an editorial project aiming to produce unpublished works in a limited edition.
It was estabilished in 2014 by Anna Paola Buonanno, Enrico Forestieri, Piergiorgio Italiano to produce an illustrated calendar, inspired by Smithson’s greeting cards and an old agenda with drawings by Ettore Sottsass found through the corridors of a secondhand bookfair.
With a situationist and sometimes pop approach, Cani Sciolti collects and matches works coming from different disciplines to create unique projects accompanying the everyday life, while making unexpected collaborations.
Today we’re still barking...

03. «Mi piacerebbe trovare​ ​un posto dove provare,​ ​insieme, a fare cose con le​ ​mani o con le macchine,​ ​in qualunque modo,​ ​non come boy-scouts e​ ​neanche come artigiani​ ​e neanche come operai​ ​e ancora meno come​ ​artisti, ma come uomini​ ​con braccia, gambe, mani,​ ​piedi, peli, sesso, saliva,​ ​occhi e respiro, e farle,​ ​non certo per possedere​ ​cose e tenerle per noi e​ ​neanche per darle agli​ ​altri, ma per provare a​ ​​farle, provare come può​ ​essere che ognuno può​ ​fare cose, altre cose, con​ ​mani o macchine – che​ ​ne so – ecc. ecc. Si potrà​ ​provare?» Ettore Sottsass Jr.
Architettura per la campagna is a design workshop in the south of Italy to design visionary and essential architectures in the country, restoring the balance between man and nature. Four days in an “agriturismo” to build some simple structures closely connected with nature, animals and agriculture.
Architettura per la campagna 01 was attended by Flavia Andolfi, Federico Archidiacono, Edda Bracchi, Fabio Cappello, Lorenzo D’Apuzzo, Luigi De Feo, Anna Linda De Rosa, Enrico Forestieri, Walter Giovanniello, Alessandro Gnocchi, Emilio Lonardo, Liviano Marella, Matteo Nativo, Michele Pandolfelli, Eleonora Picariello, Domenico Rescigno, Rossella Siani, Federica Vita.
In collaboration with Terranova agriturismo, Gaia Conserva società semplice, REAL falegnameria with the support of Ordine degli Architetti della Provincia di Avellino and Legambiente, Solofra.

02. Set design for Prosecco & Pop Corn, a series of video-screenings in an art gallery, conceived by Chiara Buzzi, curated by Fabrizio Bellomo and produced by Galleria Giovanni Bonelli.
The space has been divided in two areas by large curtains, made of a material used for construction purposes, which welcomes visitors at the entrance as a magic wall. This has allowed us to create a bright entrance area, thanks to the reflective wall panels, that hides another room, more intimate and dark, used for video projections.
The seats for the spectators were recovered from an old cinema and adapted for the occasion, with the addition of wooden supports that ensure stability. Finally, the wooden boxes used to transport works of art have been reused to create spaces for socialization.

01. Honorable mention at Co/Auletta competition.
Auletta, a small village in South of Italy, becomes a sustainable model through the regeneration of the community and its networking.